Welcome to Galop 3
Galop 3 has a title that says it all: “Steering, control and jumping”. This is the level where you stop following the horse in front and choose for yourself your diagonal, your canter lead, your speed and your line — all the way to the fence.
At Galop 2 you learnt to ride in all three gaits and to pop over a small fence. Now you do it with precision and on your own: a transition at the marker you chose, a strike-off on the lead you asked for, a tight curve that stays tight, a speed suited to whatever comes next.
What you will be able to do
In the saddle
Steer and control
Rise on the diagonal of your choice and change it, strike off on the correct lead, speed up and slow down in all three gaits, jump a single fence of about 60 cm, ride a sequence of fences of about 50 cm, ride out over varied ground.
On foot
Lead with precision
Link tight curves on both reins, back up straight, move the shoulders or the quarters over several steps.
Care
Look after the horse
A full grooming, the hind feet, hosing the legs, hoof oil, bedding, the drinker, adjusting the tack, cleaning the bridle.
Knowledge
Understand
Life in the wild and in the herd, the parts of the body and of the hoof, the walk and the trot, markings, whorls, coat colours, breeds, how the aids work, the equestrian sports.
How the exam works
The Galops® of the French Equestrian Federation (FFE) are signed off by a qualified instructor who holds an examiner’s code. They may assess you at an exam session or by continuous assessment, lesson by lesson. Galop 3 is made up of three modules, passed together or separately:
- Module 1 — the specific part: riding, adjusting the tack and the bridle, and the rider’s own knowledge — the aids to turn, the canter strike-off with diagonal aids, the approach to a fence, half-voltes, position and seat, changing the diagonal. It includes a Galop 3 test course.
- Module 2 — common module A: groundwork and care.
- Module 3 — common module B: knowledge of the horse and general knowledge.
The two common modules are the same for every FFE Galop 3 — Pleine Nature (trail riding), Meneur (driving), Voltigeur (vaulting), Westerner (western riding): pass them once and they count for all of them. A module you pass stays yours while you work on the others, and the full Galop then goes on your licence for good. Under 18, you can only pass the specific part once Galop 2 is complete. In the saddle, a hat that meets current safety standards is compulsory.
How to use these pages
The pages follow the official programme, one topic at a time. The “Remember” boxes give the essentials, “Safety” the rules never to forget, “Common mistake” what examiners see most often. Read the practical pages before your lesson and again afterwards; the last page gathers a crib sheet, a quiz and a checklist.
Tip
Two habits to start today
In every lesson, check your diagonal at trot and your lead at canter with a glance, without dropping your head. At every grooming, name under your breath the parts of the body and of the hoof you are brushing.
Contents
- 01WelcomeOverview
- 02Life in natureKnowledge
- 03Bedding and waterCaring for the horse
- 04The points of the horseKnowledge
- 05The hoof and shoeingKnowledge
- 06A full groomingCaring for the horse
- 07Tack and bridleCaring for the horse
- 08The walk and the trotKnowledge
- 09The diagonal at trotIn the saddle
- 10Markings and whorlsKnowledge
- 11Coat colour variantsKnowledge
- 12BreedsKnowledge
- 13The aids to turnKnowledge
- 14The canter strike-offIn the saddle
- 15Position and balanceIn the saddle
- 16Controlling the gaitIn the saddle
- 17Curves and half-voltesIn the saddle
- 18Approach and jumpIn the saddle
- 19GroundworkOn foot
- 20The disciplinesKnowledge
- 21Revision and examRevision